
Spring 2024
DnD Trivia Night
Immerse in Purdue Dungeons & Dragons | Create Trivia Night within the Purdue D&D Discord Server

Spring 2024
DnD Trivia Night
Immerse in Purdue Dungeons & Dragons | Create Trivia Night within the Purdue D&D Discord Server
D&D Trivia Night
Case Study
When high school students transition into college,
they tend to seek out friends through clubs or
classes, in-person and virtually.
As such, the COVID-19 pandemic caused
the switch to a hybrid environment through
apps like Discord.
Purdue students adapted,
particularly in the Dungeons
of Purdue club, which hosts D&D games for
students from all walks of life.
But how do these students, these newcomers,
participate in Purdue D&D for the long-run?
D&D Trivia Night
Case Study
When high school students transition into college,
they tend to seek out friends through clubs or
classes, in-person and virtually.
As such, the COVID-19 pandemic caused the switch to a hybrid environment.
Purdue students adapted,
particularly in the Dungeons
of Purdue club, which hosts D&D games for students from all walks of life.
But how do these students, these newcomers, participate in Purdue D&D for the long-run?
D&D Trivia Night
Case Study
When high school students transition into college,
they tend to seek out friends through clubs or
classes, in-person and virtually.
As such, the COVID-19 pandemic caused the switch to a hybrid environment.
Purdue students adapted,
particularly in the Dungeons
of Purdue club, which hosts D&D games for students from all walks of life.
But how do these students, these newcomers, participate in Purdue D&D for the long-run?
Overview
Purdue University hosts the Dungeons of Purdue club where newcomers and seasoned
players alike join game campaigns during the Fall and Spring semesters. In particular,
newcomers participating in these campaigns have a difficult time
bonding with their fellow players, especially when they are meeting each other
for the first time in real life and the campaign.
According to a 1996 psychology study on group composition and decision making,
"groups composed of members who are familiar with one another are likely to differ
form groups of unfamiliar members along three theoretical dimensions: interpersonal
knowledge, interpersonal attraction, and member diversity"(Deborah H Gruenfeld,
Elizabeth A. Mannix, Katherine Y. Williams, Margaret A. Neale).
I seek to understand how and why Purdue D&D newcomers struggle to bond with other
players, and how players with strong familiarity create more immersive and entertaining
game campaigns.
Overview
Purdue University hosts the Dungeons of Purdue club where newcomers and seasoned players alike join game campaigns during the Fall and Spring semesters. In particular,
newcomers participating in these campaigns have a difficult time
bonding with their fellow players, especially when they are meeting each other for the first time in real life and the campaign.
According to a 1996 psychology study on group composition and decision making, "groups composed of members who are familiar with one another are likely to differ form groups of unfamiliar members along three theoretical dimensions: interpersonal
knowledge, interpersonal attraction, and member diversity"(Deborah H Gruenfeld, Elizabeth A. Mannix,, Katherine Y. Williams, Margaret A. Neale).
I sought to understand how and why Purdue D&D newcomers struggle to bond with other players, and how players with strong familiarity create more immersive and entertaining game campaigns.
Overview
Purdue University hosts the Dungeons of Purdue club where newcomers and seasoned players alike join game campaigns during the Fall and Spring semesters. In particular,
newcomers participating in these campaigns have a difficult time
bonding with their fellow players, especially when they are meeting each other for the first time in real life and the campaign.
According to a 1996 psychology study on group composition and decision making, "groups composed of members who are familiar with one another are likely to differ form groups of unfamiliar members along three theoretical dimensions: interpersonal
knowledge, interpersonal attraction, and member diversity"(Deborah H Gruenfeld, Elizabeth A. Mannix,, Katherine Y. Williams, Margaret A. Neale).
I sought to understand how and why Purdue D&D newcomers struggle to bond with other players, and how players with strong familiarity create more immersive and entertaining game campaigns.
Summer 2023
Summer 2023
Approach
Main Project Goal
Create a bonding activity that helps Purdue D&D newcomers grow their confidence alongside fellow players for better game campaigns


Contribution
Design documentation
Interactive Purdue D&D Trivia Night demo


Main Project Goal
Envision a group bonding activity that helps Purdue D&D newcomers grow their confidence in D&D alongside their fellow players for better quality game campaigns


Contribution
Drafted design documentation
Prototyped an interactive Purdue D&D Trivia Night demo


Exploring the Dungeons of Purdue Club
Context
I found myself needing a better understanding of how Purdue Dungeons and Dragons operates. Therefore, I joined the Dungeons of Purdue Discord server and found an open group through a channel named group-finding-spreadsheet.
When I joined, I got access to the main club's discussions within the server, but also a separate campaign group's discussions. Upon engaging in a few of these channels and discussions, I found myself pondering a few questions/issues:
How does the club help newcomers participate in Purdue Dungeons and Dragons?
How do newcomers get more comfortable with other players?
How will they continue playing with the same group long-term?
Outcome
When I joined the separate campaign group's discussions, I joined their individual server outside the club's main server to experience it for myself as a new player and UX designer.
From that opportunity, I could observe their group dynamics as well as how I was feeling about certain aspects/gameplay/struggles during each game session.
Exploring the Dungeons of Purdue Club
Context
I found myself needing a better understanding of how Purdue Dungeons and Dragons operates. Therefore, I joined the Dungeons of Purdue Discord server and found an open group through a channel named group-finding-spreadsheet.
When I joined, I got access to the main club's discussions within the server, but also a separate campaign group's discussions. Upon engaging in a few of these channels and discussions, I found myself pondering a few questions/issues:
How does the club help newcomers participate in Purdue Dungeons and Dragons?
How do newcomers get more comfortable with other players?
How will they continue playing with the same group long-term?
Outcome
When I joined the separate campaign group's discussions, I joined their individual server outside the club's main server to experience it for myself as a new player and UX designer.
From that opportunity, I could observe their group dynamics as well as how I was feeling about certain aspects/gameplay/struggles during each game session.
How does the club help newcomers participate in Purdue D&D?
My investigation began with my first game session, there I conducted three important design activities:
Contextual Inquiry During 1st Game Session
Goal
Immerse myself in a typical D&D game session and ask questions purely about how to participate effectively during these weekly sessionsOutcome
Talking with other players while learning a game proved quite a challenge, but I began to strategize and participate with the help of these players' knowledgeJournaling on Google Docs
Goal
Keep a written record of my thoughts and actions during game sessions to better understand how I view D&D at PurdueOutcome
Documenting my thoughts & reactions helped gauge where I was experiencing confusion during a game session, which happened to be my apprehension with acceptable player actionsDecision Tree Diagram
Goal
List out the character sheet in a logic diagram to illustrate an outsider's choices within the current D&D systemOutcome
Mapping out character choices helped illustrate the complex mechanisms at play, as well as demonstrating perspective on activities that happen throughout a D&D campaignContextual Inquiry During 1st Game Session
Goal
Immerse myself in a typical D&D game session and ask questions purely about how to participate effectively during these weekly sessionsOutcome
Talking with other players while learning a game proved quite a challenge, but I began to strategize and participate with the help of these players' knowledgeJournaling on Google Docs
Goal
Keep a written record of my thoughts and actions during game sessions to better understand how I view D&D at PurdueOutcome
Documenting my thoughts & reactions helped gauge where I was experiencing confusion during a game session, which happened to be my apprehension with acceptable player actionsDecision Tree Diagram
Goal
List out the character sheet in a logic diagram to illustrate an outsider's choices within the current D&D systemOutcome
Mapping out character choices helped illustrate the complex mechanisms at play, as well as demonstrating perspective on activities that happen throughout a D&D campaignContextual Inquiry During 1st Game Session
Goal
Immerse myself in a typical D&D game session and ask questions purely about how to participate effectively during these weekly sessionsOutcome
Talking with other players while learning a game proved quite a challenge, but I began to strategize and participate with the help of these players' knowledgeJournaling on Google Docs
Goal
Keep a written record of my thoughts and actions during game sessions to better understand how I view D&D at PurdueOutcome
Documenting my thoughts & reactions helped gauge where I was experiencing confusion during a game session, which happened to be my apprehension with acceptable player actionsDecision Tree Diagram
Goal
List out the character sheet in a logic diagram to illustrate an outsider's choices within the current D&D systemOutcome
Mapping out character choices helped illustrate the complex mechanisms at play, as well as demonstrating perspective on activities that happen throughout a D&D campaignContextual Inquiry During 1st Game Session
Goal
Immerse myself in a typical D&D game session and ask questions purely about how to participate effectively during these weekly sessionsOutcome
Talking with other players while learning a game proved quite a challenge, but I began to strategize and participate with the help of these players' knowledgeJournaling on Google Docs
Goal
Keep a written record of my thoughts and actions during game sessions to better understand how I view D&D at PurdueOutcome
Documenting my thoughts & reactions helped gauge where I was experiencing confusion during a game session, which happened to be my apprehension with acceptable player actionsDecision Tree Diagram
Goal
List out the character sheet in a logic diagram to illustrate an outsider's choices within the current D&D systemOutcome
Mapping out character choices helped illustrate the complex mechanisms at play, as well as demonstrating perspective on activities that happen throughout a D&D campaign
Contextual Inquiry During 1st Game Session
Goal
Immerse myself in a typical D&D game session and ask questions purely about how to participate effectively during these weekly sessionsOutcome
Talking with other players while learning a game proved quite a challenge, but I began to strategize and participate with the help of these players' knowledgeJournaling on Google Docs
Goal
Keep a written record of my thoughts and actions during game sessions to better understand how I view D&D at PurdueOutcome
Documenting my thoughts & reactions helped gauge where I was experiencing confusion during a game session, which happened to be my apprehension with acceptable player actionsDecision Tree Diagram
Goal
List out the character sheet in a logic diagram to illustrate an outsider's choices within the current D&D systemOutcome
Mapping out character choices helped illustrate the complex mechanisms at play, as well as demonstrating perspective on activities that happen throughout a D&D campaignContextual Inquiry During 1st Game Session
Goal
Immerse myself in a typical D&D game session and ask questions purely about how to participate effectively during these weekly sessionsOutcome
Talking with other players while learning a game proved quite a challenge, but I began to strategize and participate with the help of these players' knowledgeJournaling on Google Docs
Goal
Keep a written record of my thoughts and actions during game sessions to better understand how I view D&D at PurdueOutcome
Documenting my thoughts & reactions helped gauge where I was experiencing confusion during a game session, which happened to be my apprehension with acceptable player actionsDecision Tree Diagram
Goal
List out the character sheet in a logic diagram to illustrate an outsider's choices within the current D&D systemOutcome
Mapping out character choices helped illustrate the complex mechanisms at play, as well as demonstrating perspective on activities that happen throughout a D&D campaignContextual Inquiry During 1st Game Session
Goal
Immerse myself in a typical D&D game session and ask questions purely about how to participate effectively during these weekly sessionsOutcome
Talking with other players while learning a game proved quite a challenge, but I began to strategize and participate with the help of these players' knowledgeJournaling on Google Docs
Goal
Keep a written record of my thoughts and actions during game sessions to better understand how I view D&D at PurdueOutcome
Documenting my thoughts & reactions helped gauge where I was experiencing confusion during a game session, which happened to be my apprehension with acceptable player actionsDecision Tree Diagram
Goal
List out the character sheet in a logic diagram to illustrate an outsider's choices within the current D&D systemOutcome
Mapping out character choices helped illustrate the complex mechanisms at play, as well as demonstrating perspective on activities that happen throughout a D&D campaignContextual Inquiry During 1st Game Session
Goal
Immerse myself in a typical D&D game session and ask questions purely about how to participate effectively during these weekly sessionsOutcome
Talking with other players while learning a game proved quite a challenge, but I began to strategize and participate with the help of these players' knowledgeJournaling on Google Docs
Goal
Keep a written record of my thoughts and actions during game sessions to better understand how I view D&D at PurdueOutcome
Documenting my thoughts & reactions helped gauge where I was experiencing confusion during a game session, which happened to be my apprehension with acceptable player actionsDecision Tree Diagram
Goal
List out the character sheet in a logic diagram to illustrate an outsider's choices within the current D&D systemOutcome
Mapping out character choices helped illustrate the complex mechanisms at play, as well as demonstrating perspective on activities that happen throughout a D&D campaign
Contextual Inquiry During 1st Game Session
Goal
Immerse myself in a typical D&D game session and ask questions purely about how to participate effectively during these weekly sessionsOutcome
Talking with other players while learning a game proved quite a challenge, but I began to strategize and participate with the help of these players' knowledgeJournaling on Google Docs
Goal
Keep a written record of my thoughts and actions during game sessions to better understand how I view D&D at PurdueOutcome
Documenting my thoughts & reactions helped gauge where I was experiencing confusion during a game session, which happened to be my apprehension with acceptable player actionsDecision Tree Diagram
Goal
List out the character sheet in a logic diagram to illustrate an outsider's choices within the current D&D systemOutcome
Mapping out character choices helped illustrate the complex mechanisms at play, as well as demonstrating perspective on activities that happen throughout a D&D campaignContextual Inquiry During 1st Game Session
Goal
Immerse myself in a typical D&D game session and ask questions purely about how to participate effectively during these weekly sessionsOutcome
Talking with other players while learning a game proved quite a challenge, but I began to strategize and participate with the help of these players' knowledgeJournaling on Google Docs
Goal
Keep a written record of my thoughts and actions during game sessions to better understand how I view D&D at PurdueOutcome
Documenting my thoughts & reactions helped gauge where I was experiencing confusion during a game session, which happened to be my apprehension with acceptable player actionsDecision Tree Diagram
Goal
List out the character sheet in a logic diagram to illustrate an outsider's choices within the current D&D systemOutcome
Mapping out character choices helped illustrate the complex mechanisms at play, as well as demonstrating perspective on activities that happen throughout a D&D campaignContextual Inquiry During 1st Game Session
Goal
Immerse myself in a typical D&D game session and ask questions purely about how to participate effectively during these weekly sessionsOutcome
Talking with other players while learning a game proved quite a challenge, but I began to strategize and participate with the help of these players' knowledgeJournaling on Google Docs
Goal
Keep a written record of my thoughts and actions during game sessions to better understand how I view D&D at PurdueOutcome
Documenting my thoughts & reactions helped gauge where I was experiencing confusion during a game session, which happened to be my apprehension with acceptable player actionsDecision Tree Diagram
Goal
List out the character sheet in a logic diagram to illustrate an outsider's choices within the current D&D systemOutcome
Mapping out character choices helped illustrate the complex mechanisms at play, as well as demonstrating perspective on activities that happen throughout a D&D campaignContextual Inquiry During 1st Game Session
Goal
Immerse myself in a typical D&D game session and ask questions purely about how to participate effectively during these weekly sessionsOutcome
Talking with other players while learning a game proved quite a challenge, but I began to strategize and participate with the help of these players' knowledgeJournaling on Google Docs
Goal
Keep a written record of my thoughts and actions during game sessions to better understand how I view D&D at PurdueOutcome
Documenting my thoughts & reactions helped gauge where I was experiencing confusion during a game session, which happened to be my apprehension with acceptable player actionsDecision Tree Diagram
Goal
List out the character sheet in a logic diagram to illustrate an outsider's choices within the current D&D systemOutcome
Mapping out character choices helped illustrate the complex mechanisms at play, as well as demonstrating perspective on activities that happen throughout a D&D campaign
The game got easier in spite of these activities, but why?
Player-to-Player Mentorship
Mentor/Mentee Relationships
After participating in a D&D campaign for 5+ sessions, I found myself in mentor/mentee relationships with my fellow players



Mentee Benefits

Mentees Learn Quicker When
Shown The Ropes
Mentees have a better attitude, understanding, and game performance when watching a mentor navigate the game (SCT, Bandura, 1994)
Mentor Benefits

Mentors Want to Share Knowledge
With New Players
Most mentors have prosocial personalities and are role models, which motivates them to help others satisfy their needs (Allen,
2003)
Most mentors have prosocial personalities and are role models, motivated to help others satisfy their
needs
(Allen,
2003)


Mentees Learn Quicker When
Shown The Ropes
Mentees have a better attitude, understanding, and game performance when watching a mentor navigate the game (SCT, Bandura, 1994)


Mentors Want to Share Knowledge
With New Players
Most mentors have prosocial personalities and are role models, motivated to help others satisfy their needs
(Allen, 2003)
How do newcomers get more comfortable with other players?
Before each game session, I decided to roam around both the Dungeons of Purdue server as well as my game group's campaign server
for any events/activities to expand my knowledge and get to know other Purdue D&D players better.
Activities
1. Conducted individual interviews with Purdue D&D players in Dungeons of Purdue and outside of the club
2. Mapped Purdue D&D journeys during their game sessions
3. Sketched potential events/activities tailored to individual D&D groups
Purdue D&D Player Interviews
Goal
Understand Purdue D&D player needs & experiences within the current system, whether this be involved with gameplay or their fellow players during each game sessionOutcome
Speaking with Purdue D&D players in the club & outside it helped me determine what gaps exist for both groups in the current systemPurdue D&D Newcomer Journey
Goal
Lay out the five major stages of Purdue D&D Newcomers participating in weekly game sessions to find design opportunities/pain pointsOutcome
The most adaptable stage of the Purdue D&D journey would be Enter/Engage, as this is where players of all skill levels interact initially, without jargon & confusionAttend D&D Group Activities
Goal
Evaluate player's needs and reactions at the start of a game, and implement group activities that could foster more immersion and stronger group bondsOutcome
I needed to visualize a group's needs/wants. D&D can be more fun when you get to know your fellow players outside of the gamePurdue D&D Player Interviews
Goal
Understand Purdue D&D player needs & experiences within the current system, whether this be involved with gameplay or their fellow players during each game sessionOutcome
Speaking with Purdue D&D players in the club & outside it helped me determine what gaps exist for both groups in the current systemPurdue D&D Newcomer Journey
Goal
Lay out the five major stages of Purdue D&D Newcomers participating in weekly game sessions to find design opportunities/pain pointsOutcome
The most adaptable stage of the Purdue D&D journey would be Enter/Engage, as this is where players of all skill levels interact initially, without jargon & confusionAttend D&D Group Activities
Goal
Evaluate player's needs and reactions at the start of a game, and implement group activities that could foster more immersion and stronger group bondsOutcome
I needed to visualize a group's needs/wants. D&D can be more fun when you get to know your fellow players outside of the gamePurdue D&D Player Interviews
Goal
Understand Purdue D&D player needs & experiences within the current system, whether this be involved with gameplay or their fellow players during each game sessionOutcome
Speaking with Purdue D&D players in the club & outside it helped me determine what gaps exist for both groups in the current systemPurdue D&D Newcomer Journey
Goal
Lay out the five major stages of Purdue D&D Newcomers participating in weekly game sessions to find design opportunities/pain pointsOutcome
The most adaptable stage of the Purdue D&D journey would be Enter/Engage, as this is where players of all skill levels interact initially, without jargon & confusionAttend D&D Group Activities
Goal
Evaluate player's needs and reactions at the start of a game, and implement group activities that could foster more immersion and stronger group bondsOutcome
I needed to visualize a group's needs/wants. D&D can be more fun when you get to know your fellow players outside of the gamePurdue D&D Player Interviews
Goal
Understand Purdue D&D player needs & experiences within the current system, whether this be involved with gameplay or their fellow players during each game sessionOutcome
Speaking with Purdue D&D players in the club & outside it helped me determine what gaps exist for both groups in the current systemPurdue D&D Newcomer Journey
Goal
Lay out the five major stages of Purdue D&D Newcomers participating in weekly game sessions to find design opportunities/pain pointsOutcome
The most adaptable stage of the Purdue D&D journey would be Enter/Engage, as this is where players of all skill levels interact initially, without jargon & confusionAttend D&D Group Activities
Goal
Evaluate player's needs and reactions at the start of a game, and implement group activities that could foster more immersion and stronger group bondsOutcome
I needed to visualize a group's needs/wants. D&D can be more fun when you get to know your fellow players outside of the game
Purdue D&D Player Interviews
Goal
Understand Purdue D&D player needs & experiences within the current system, whether this be involved with gameplay or their fellow players during each game sessionOutcome
Speaking with Purdue D&D players in the club & outside it helped me determine what gaps exist for both groups in the current systemPurdue D&D Newcomer Journey
Goal
Lay out the five major stages of Purdue D&D Newcomers participating in weekly game sessions to find design opportunities/pain pointsOutcome
The most adaptable stage of the Purdue D&D journey would be Enter/Engage, as this is where players of all skill levels interact initially, without jargon & confusionAttend D&D Group Activities
Goal
Evaluate player's needs and reactions at the start of a game, and implement group activities that could foster more immersion and stronger group bondsOutcome
I needed to visualize a group's needs/wants. D&D can be more fun when you get to know your fellow players outside of the gamePurdue D&D Player Interviews
Goal
Understand Purdue D&D player needs & experiences within the current system, whether this be involved with gameplay or their fellow players during each game sessionOutcome
Speaking with Purdue D&D players in the club & outside it helped me determine what gaps exist for both groups in the current systemPurdue D&D Newcomer Journey
Goal
Lay out the five major stages of Purdue D&D Newcomers participating in weekly game sessions to find design opportunities/pain pointsOutcome
The most adaptable stage of the Purdue D&D journey would be Enter/Engage, as this is where players of all skill levels interact initially, without jargon & confusionAttend D&D Group Activities
Goal
Evaluate player's needs and reactions at the start of a game, and implement group activities that could foster more immersion and stronger group bondsOutcome
I needed to visualize a group's needs/wants. D&D can be more fun when you get to know your fellow players outside of the gamePurdue D&D Player Interviews
Goal
Understand Purdue D&D player needs & experiences within the current system, whether this be involved with gameplay or their fellow players during each game sessionOutcome
Speaking with Purdue D&D players in the club & outside it helped me determine what gaps exist for both groups in the current systemPurdue D&D Newcomer Journey
Goal
Lay out the five major stages of Purdue D&D Newcomers participating in weekly game sessions to find design opportunities/pain pointsOutcome
The most adaptable stage of the Purdue D&D journey would be Enter/Engage, as this is where players of all skill levels interact initially, without jargon & confusionAttend D&D Group Activities
Goal
Evaluate player's needs and reactions at the start of a game, and implement group activities that could foster more immersion and stronger group bondsOutcome
I needed to visualize a group's needs/wants. D&D can be more fun when you get to know your fellow players outside of the gamePurdue D&D Player Interviews
Goal
Understand Purdue D&D player needs & experiences within the current system, whether this be involved with gameplay or their fellow players during each game sessionOutcome
Speaking with Purdue D&D players in the club & outside it helped me determine what gaps exist for both groups in the current systemPurdue D&D Newcomer Journey
Goal
Lay out the five major stages of Purdue D&D Newcomers participating in weekly game sessions to find design opportunities/pain pointsOutcome
The most adaptable stage of the Purdue D&D journey would be Enter/Engage, as this is where players of all skill levels interact initially, without jargon & confusionAttend D&D Group Activities
Goal
Evaluate player's needs and reactions at the start of a game, and implement group activities that could foster more immersion and stronger group bondsOutcome
I needed to visualize a group's needs/wants. D&D can be more fun when you get to know your fellow players outside of the game
Purdue D&D Player Interviews
Goal
Understand Purdue D&D player needs & experiences within the current system, whether this be involved with gameplay or their fellow players during each game sessionOutcome
Speaking with Purdue D&D players in the club & outside it helped me determine what gaps exist for both groups in the current systemPurdue D&D Newcomer Journey
Goal
Lay out the five major stages of Purdue D&D Newcomers participating in weekly game sessions to find design opportunities/pain pointsOutcome
The most adaptable stage of the Purdue D&D journey would be Enter/Engage, as this is where players of all skill levels interact initially, without jargon & confusionAttend D&D Group Activities
Goal
Evaluate player's needs and reactions at the start of a game, and implement group activities that could foster more immersion and stronger group bondsOutcome
I needed to visualize a group's needs/wants. D&D can be more fun when you get to know your fellow players outside of the gamePurdue D&D Player Interviews
Goal
Understand Purdue D&D player needs & experiences within the current system, whether this be involved with gameplay or their fellow players during each game sessionOutcome
Speaking with Purdue D&D players in the club & outside it helped me determine what gaps exist for both groups in the current systemPurdue D&D Newcomer Journey
Goal
Lay out the five major stages of Purdue D&D Newcomers participating in weekly game sessions to find design opportunities/pain pointsOutcome
The most adaptable stage of the Purdue D&D journey would be Enter/Engage, as this is where players of all skill levels interact initially, without jargon & confusionAttend D&D Group Activities
Goal
Evaluate player's needs and reactions at the start of a game, and implement group activities that could foster more immersion and stronger group bondsOutcome
I needed to visualize a group's needs/wants. D&D can be more fun when you get to know your fellow players outside of the gamePurdue D&D Player Interviews
Goal
Understand Purdue D&D player needs & experiences within the current system, whether this be involved with gameplay or their fellow players during each game sessionOutcome
Speaking with Purdue D&D players in the club & outside it helped me determine what gaps exist for both groups in the current systemPurdue D&D Newcomer Journey
Goal
Lay out the five major stages of Purdue D&D Newcomers participating in weekly game sessions to find design opportunities/pain pointsOutcome
The most adaptable stage of the Purdue D&D journey would be Enter/Engage, as this is where players of all skill levels interact initially, without jargon & confusionAttend D&D Group Activities
Goal
Evaluate player's needs and reactions at the start of a game, and implement group activities that could foster more immersion and stronger group bondsOutcome
I needed to visualize a group's needs/wants. D&D can be more fun when you get to know your fellow players outside of the gamePurdue D&D Player Interviews
Goal
Understand Purdue D&D player needs & experiences within the current system, whether this be involved with gameplay or their fellow players during each game sessionOutcome
Speaking with Purdue D&D players in the club & outside it helped me determine what gaps exist for both groups in the current systemPurdue D&D Newcomer Journey
Goal
Lay out the five major stages of Purdue D&D Newcomers participating in weekly game sessions to find design opportunities/pain pointsOutcome
The most adaptable stage of the Purdue D&D journey would be Enter/Engage, as this is where players of all skill levels interact initially, without jargon & confusionAttend D&D Group Activities
Goal
Evaluate player's needs and reactions at the start of a game, and implement group activities that could foster more immersion and stronger group bondsOutcome
I needed to visualize a group's needs/wants. D&D can be more fun when you get to know your fellow players outside of the game
I witnessed player-hosted events, but why do they work?
Group Bonding
How does it work?
While participating in a D&D campaign and reviewing scholarly articles
on how newcomers acclimate to Dungeons and Dragons,
I found that newcomers socialized better when they explore D&D
outside of their game campaign (Giordano, M. J. 2022)
Examples
HeroForge
Why is it necessary?
No matter what the event/activity is, newcomers need something
to break the ice.Quick D&D Session with Temporary Characters
Otherwise…
they are more likely to lose interest
and abandon the group and game altogetherHeroForge
Why is it necessary?
No matter what the event/activity is, newcomers need something
to break the ice.Quick D&D Session with Temporary Characters
Otherwise…
they are more likely to lose interest
and abandon the group and game altogetherHeroForge
Why is it necessary?
No matter what the event/activity is, newcomers need something
to break the ice.Quick D&D Session with Temporary Characters
Otherwise…
they are more likely to lose interest
and abandon the group and game altogetherHeroForge
Why is it necessary?
No matter what the event/activity is, newcomers need something
to break the ice.Quick D&D Session with Temporary Characters
Otherwise…
they are more likely to lose interest
and abandon the group and game altogether
How did I arrive at activities such as trivia night and painting figurines?

ChatGPT 3.5
Goal
Evaluate player's needs and reactions to Session 0, and implement group activities that could help foster a stronger sense of immersion and friendship while involving D&D tropes and themes
Outcome
Dungeons & Dragons is unique for every player/group, meaning my sketches needed to allow flow and content adjustments tailored to each group's needs/wants
I witnessed player-hosted events, but why do they work?
Group Bonding
How does it work?
While participating in a D&D campaign and reviewing scholarly articles
on how newcomers acclimate to Dungeons and Dragons,
I found that newcomers socialized better when they explore D&D
outside of their game campaign (Giordano, M. J. 2022)

HeroForge
Why is it necessary?
No matter what the event/activity is, newcomers need something
to break the ice.

Quick D&D Session with Temporary Characters
Otherwise…
they are more likely to lose interest
and abandon the group and game altogether
How did I arrive at activities such as trivia night and painting figurines?


ChatGPT 3.5
Goal
Brainstorm activities that would help bond players together quicker,
directly impacting the sociability traits of players,
not their gameplay traits (Giordano, M. J. 2022)
Prompts
These prompts guide ChatGPT 3.5 bot to brainstorm activities:
"how to facilitate mentorship activities for newcomers and game masters
playing Dungeons and Dragons at Purdue(OpenAI, 2024)?"
"Generate some ideas to help new and experienced D&D players bond without making them read extensively
while immersing them outside of game sessions(OpenAI, 2024)."
Prompts
These prompts guide ChatGPT 3.5 bot to brainstorm activities:
"how to facilitate mentorship activities for newcomers and game masters
playing Dungeons and Dragons at Purdue(OpenAI, 2024)?"
"Generate some ideas to help new and experienced D&D players bond without making them read extensively
while immersing them outside of game sessions(OpenAI, 2024)."
Goal
Brainstorm activities that would help bond players together quicker,
directly impacting the sociability traits of players,
not their gameplay traits (Giordano, M. J. 2022)Prompts
These prompts guide ChatGPT 3.5 bot to brainstorm activities:
"how to facilitate mentorship activities for newcomers and game masters
playing Dungeons and Dragons at Purdue(OpenAI, 2024)?"
"Generate some ideas to help new and experienced D&D players bond without making them read extensively
while immersing them outside of game sessions(OpenAI, 2024)."Goal
Brainstorm activities that would help bond players together quicker,
directly impacting the sociability traits of players,
not their gameplay traits (Giordano, M. J. 2022)Prompts
These prompts guide ChatGPT 3.5 bot to brainstorm activities:
"how to facilitate mentorship activities for newcomers and game masters
playing Dungeons and Dragons at Purdue(OpenAI, 2024)?"
"Generate some ideas to help new and experienced D&D players bond without making them read extensively
while immersing them outside of game sessions(OpenAI, 2024)."Goal
Brainstorm activities that would help bond players together quicker,
directly impacting the sociability traits of players,
not their gameplay traits (Giordano, M. J. 2022)Prompts
These prompts guide ChatGPT 3.5 bot to brainstorm activities:
"how to facilitate mentorship activities for newcomers and game masters
playing Dungeons and Dragons at Purdue(OpenAI, 2024)?"
"Generate some ideas to help new and experienced D&D players bond without making them read extensively
while immersing them outside of game sessions(OpenAI, 2024)."Goal
Brainstorm activities that would help bond players together quicker,
directly impacting the sociability traits of players,
not their gameplay traits (Giordano, M. J. 2022)Prompts
These prompts guide ChatGPT 3.5 bot to brainstorm activities:
"how to facilitate mentorship activities for newcomers and game masters
playing Dungeons and Dragons at Purdue(OpenAI, 2024)?"
"Generate some ideas to help new and experienced D&D players bond without making them read extensively
while immersing them outside of game sessions(OpenAI, 2024)."
Outcome
ChatGPT 3.5 generated 4 group mentorship activities
Character
WorkshopMiniature Painting
Trivia
NightStorytelling
CircleCharacter
WorkshopMiniature Painting
Trivia
NightStorytelling
CircleCharacter
WorkshopMiniature Painting
Trivia
NightStorytelling
CircleCharacter
WorkshopMiniature Painting
Trivia
NightStorytelling
Circle

Character
Workshop

Miniature Painting

Trivia
Night

Storytelling
Circle
How will they continue playing with the same group?
After I completed my fifth game session with my group, I wondered how it was easy for me
to stay engaged?
Player Chemistry


Outcome
Like with mentoring, player chemistry happens naturally in the sense that players are required to socialize in order to play D&D
How exactly does it help?
It lays the foundation for a more realized group through
immersion & collaboration


-Purdue Game Master


-Purdue D&D Player


-Purdue Game Master
Player Chemistry = Key to Enjoyable D&D Experiences
Deborah H Gruenfeld et al 1996
"Immersion can be enhanced by group chemistry and rich storytelling"
Spangler 2021
"TV shows and movies are the main source for players needing inspiration for their characters within their game sessions, which leads to bonding over said shows and movies"
Bowman, S. L. 2010
"Despite the stigma attached to adult pretend play, players cite benefits to the leisure activity, including community building, problem solving, identity exploration;"
Deborah H Gruenfeld et al 1996
"Immersion can be enhanced by group chemistry and rich storytelling"
Spangler 2021
"TV shows and movies are the main source for players needing inspiration for their characters within their game sessions, which leads to bonding over said shows and movies"
Bowman, S. L. 2010
"Despite the stigma attached to adult pretend play, players cite benefits to the leisure activity, including community building, problem solving, identity exploration;"
Deborah H Gruenfeld et al 1996
"Immersion can be enhanced by group chemistry and rich storytelling"
Spangler 2021
"TV shows and movies are the main source for players needing inspiration for their characters within their game sessions, which leads to bonding over said shows and movies"
Bowman, S. L. 2010
"Despite the stigma attached to adult pretend play, players cite benefits to the leisure activity, including community building, problem solving, identity exploration;"
Deborah H Gruenfeld et al 1996
"Immersion can be enhanced by group chemistry and rich storytelling"
Spangler 2021
"TV shows and movies are the main source for players needing inspiration for their characters within their game sessions, which leads to bonding over said shows and movies"
Bowman, S. L. 2010
"Despite the stigma attached to adult pretend play, players cite benefits to the leisure activity, including community building, problem solving, identity exploration;"
Deborah H Gruenfeld et al 1996
"Immersion can be enhanced by group chemistry and rich storytelling"
Spangler 2021
"TV shows and movies are the main source for players needing inspiration for their characters within their game sessions, which leads to bonding over said shows and movies"
Bowman, S. L. 2010
"Despite the stigma attached to adult pretend play, players cite benefits to the leisure activity, including community building, problem solving, identity exploration;"
Deborah H Gruenfeld et al 1996
"Immersion can be enhanced by group chemistry and rich storytelling"
Spangler 2021
"TV shows and movies are the main source for players needing inspiration for their characters within their game sessions, which leads to bonding over said shows and movies"
Bowman, S. L. 2010
"Despite the stigma attached to adult pretend play, players cite benefits to the leisure activity, including community building, problem solving, identity exploration;"
Deborah H Gruenfeld et al 1996
"Immersion can be enhanced by group chemistry and rich storytelling"
Spangler 2021
"TV shows and movies are the main source for players needing inspiration for their characters within their game sessions, which leads to bonding over said shows and movies"
Bowman, S. L. 2010
"Despite the stigma attached to adult pretend play, players cite benefits to the leisure activity, including community building, problem solving, identity exploration;"
Deborah H Gruenfeld et al 1996
"Immersion can be enhanced by group chemistry and rich storytelling"
Spangler 2021
"TV shows and movies are the main source for players needing inspiration for their characters within their game sessions, which leads to bonding over said shows and movies"
Bowman, S. L. 2010
"Despite the stigma attached to adult pretend play, players cite benefits to the leisure activity, including community building, problem solving, identity exploration;"
Outcome
Players need to socialize and vibe with one another, otherwise the game will not be enticing enough to continue


Lessons from the project…
Working on a solo project requires more immediate feedback
As I undertook this capstone project, this was the first time I was working entirely alone on my activities and deliverables. On one hand, it helped me have more creative freedom & agency over my work and motivation, but it also taught me that I need to speak up/ask for feedback, even when I am making good progress through my evidence-based decision-making.
There are some tasks that do not need more than 1 person, but for an entire project, one needs the humility to ask for help. This helps designers build the habit of gaining new perspectives/insights into their own project and allows them to "push the boundaries" of user-centered design.
Making impact can be as simple as talking with users
One thing that astounded me throughout this project were the Purdue students I talked with. Although I have met plenty of Boilermakers in my four years, I never thought I would be bonding with Purdue D&D players from all different majors/disciplines.
Their mentorship and inclusive environment helped me venture into the world of Dungeons and Dragons while also getting to know each and every one of my fellow players' personalities. This allowed me to crack jokes, build my confidence through emulating the other players' actions, and just have a hell of a time while designing in the space.
Lessons from the project…
Working on a solo project requires more immediate feedback
As I undertook this capstone project, this was the first time I was working entirely alone on my activities and deliverables. On one hand, it helped me have more creative freedom & agency over my work and motivation, but it also taught me that I need to speak up/ask for feedback, even when I am making good progress through my evidence-based decision-making.
There are some tasks that do not need more than 1 person, but for an entire project, one needs the humility to ask for help. This helps designers build the habit of gaining new perspectives/insights into their own project and allows them to "push the boundaries" of user-centered design.
Making impact can be as simple as talking with users
One thing that astounded me throughout this project were the Purdue students I talked with. Although I have met plenty of Boilermakers in my four years, I never thought I would be bonding with Purdue D&D players from all different majors/disciplines.
Their mentorship and inclusive environment helped me venture into the world of Dungeons and Dragons while also getting to know each and every one of my fellow players' personalities. This allowed me to crack jokes, build my confidence through emulating the other players' actions, and just have a hell of a time while designing in the space.
Walkthrough
Purdue D&D newcomers need a familiar environment to start bonding, which will be best
accomplished by participating in a familiar app with familiar activities.
Enter Discord Voice Chat Activities
Walkthrough
Purdue D&D Newcomers need a familiar environment to start bonding, which will be best
accomplished by participating in a familiar app with familiar activities.
Enter Discord Voice Chat Activities
Walkthrough
Purdue D&D Newcomers need a familiar environment to start bonding, which will be best
accomplished by participating in a familiar app with familiar activities.
Enter Discord Voice Chat Activities


They use the community-based app for communicating with other members, who host
events in-person.
Adding an online activity for newcomers who might be shy or
playing with strangers at Purdue will help boost their confidence by extending
their current Discord usage with other members.
They use the community-based app for communicating with other members, who host events in-person.
Adding an online activity for newcomers who might be shy or playing with strangers at Purdue will help boost their confidence by extending their current Discord usage with other members.
They use the community-based app for communicating with other members, who host events in-person.
Adding an online activity for newcomers who might be shy or playing with strangers at Purdue will help boost their confidence by extending their current Discord usage with other members.

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